Halo Infinite | Pipe Trim Map

This is a trim sheet, created in Substance Designer, for all the UNSC pipe assets in the various maps. I also did the base wear mask paint and many other color variants with base wear applied.
The pipe collection was quite vast.
Cynthia Jensen modeled the pipes, and applied trim, and modeled out and baked the braces.
Shawn Priester was map lead for Recharge.
https://www.artstation.com/artwork/X1JkG3
https://www.artstation.com/shawnellpriester